Website powered by

Dublin Park Wall

An experiment in using Substance Painter to retexture a captured photogrammetry model. In this case a wall section from a park in Dublin. The original wall was plain red brick with some concrete elements. I added the paint and a lot of grime.
Rendered in Toolbag3.

I played with duplicating and stacking the model to create a simple scene

I played with duplicating and stacking the model to create a simple scene

Spot lighting

Spot lighting

Playing with various hardnesses of light

Playing with various hardnesses of light

Low Angle

Low Angle

Close Up

Close Up

Long Lens

Long Lens